Portfolio

Forza Horizon 6

Vista

On Forza Horizon 6, I worked on the distant vista, featuring the iconic Mount Fuji and the dramatic alpine landscapes visible throughout the world. These large-scale terrain assets were designed to create memorable backdrop for FH6’s Japan with significant changes in appearance across each season.

I was responsible for establishing the production workflow and collaborated with Cara Houghton on the sculpting and seasonal texture creation, with myself focusing on Winter. Together, we developed distinct seasonal variants that blended seamlessly into the surrounding terrain. The assets were created using a Houdini, ZBrush, and Substance Painter.