Forza Horizon 6
Highlands
On Forza Horizon 6, I was responsible for the Highlands biome, covering the expansive elevated regions of the map. The biome featured sweeping plateaus, dense birch woodlands, and pastoral farmland, creating a varied landscape that evolved dramatically throughout the seasons. Lush verdant greens defined the summer months, transitioning to warm golden hues before becoming transformed by deep winter snowfall.
My role involved creating the procedural world recipes that drove the biome's terrain texturing, and seasonal variation. Through these systems, I helped establish the Highlands' distinct visual identity while ensuring consistency and variety across the open world.












